AI Insights · Timothy · July 2022
Top 5 Gacha Games on Android in Costa Rica - Q2 2022
In the second quarter of 2022, the top Gacha games on Android in Costa Rica showed varied trends in downloads, revenue, and active users. Here’s a detailed look at their performance.
In the second quarter of 2022, the top Gacha games on Android in Costa Rica demonstrated diverse trends in downloads, revenue, and active users. Here’s a closer look at their performance.
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. experienced a fluctuating revenue trend, peaking at around $4.4K in late March and gradually decreasing to approximately $1.9K by the end of June. Weekly downloads hovered between 600 and 900, with a slight uptick in the final week of June at 780. Active users remained relatively steady, averaging around 13K throughout the quarter.
Rise of Kingdoms: Lost Crusade by LilithGames saw a peak in weekly revenue of about $2.2K in mid-April, followed by a decline to around $1.1K by the end of June. Downloads varied, reaching a high of 687 in mid-April and dropping to 199 by the end of May. Active users peaked at 7.4K in early April but fell to around 5K by the end of June.
Saint Seiya Awakening: KOTZ from Yoozoo (Singapore) Pte. Ltd saw weekly revenue fluctuations, peaking at $1.7K in late June and dipping to $966 in the same period. Downloads were minimal, averaging below 40 per week, with a slight increase to 39 in late May. Active users showed a declining trend from 2.7K in late March to about 2K by the end of June.
Empires & Puzzles: Match-3 RPG by Small Giant Games maintained a consistent weekly revenue, ranging between $1K and $1.4K throughout the quarter. Downloads saw a peak of 810 in early May, but dropped significantly to 336 by the end of June. Active users remained steady, averaging around 2.8K, with a slight dip to 2.5K in the final week of June.
8 Ball Pool by Miniclip.com showed strong performance with weekly downloads peaking at over 4.4K in early June. Revenue was stable, averaging around $1.1K to $1.3K, with a slight dip to $1K at the end of June. Active users remained high, averaging around 40K throughout the quarter.
These insights are based on data from Sensor Tower, where more detailed analytics can be found.